Book 3 - Page 35

Book 3 - Page 35
Comic - Book 3 - Page 35
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DrunkMonkGar wrote:

I would flip the dorf switch and flood the tunnels with lava/magma. Of course, that would require Sizemore agreeing to make a doomsday weapon.

+1.

I imagine it would go like this: "Burn my pretties! Burn! :lol::lol: "

I'm pretty sure he can at least try to hire another Dirtamancer. One by name of DigDoug.

Lipkin wrote:
Dwagons are not tunnel capable.

For now.
Given Charlie's defences, I have to assume that we will never see Parson breach them through a conventional frontal attack. While I would kind of like to see a Magical Orbital Ion Cannon to blast his tower in the style of GDI killing Kane in his temple in the original Command and Conquer, I figure it'll end up being something involving a combination of Arkentools, something involving hippiemancy to make Charlie's entire defence force stand down, or some kind of Thinkamancy attack against Charlie through the Dish.
Arky wrote:
Given Charlie's defences, I have to assume that we will never see Parson breach them through a conventional frontal attack. While I would kind of like to see a Magical Orbital Ion Cannon to blast his tower in the style of GDI killing Kane in his temple in the original Command and Conquer, I figure it'll end up being something involving a combination of Arkentools, something involving hippiemancy to make Charlie's entire defence force stand down, or some kind of Thinkamancy attack against Charlie through the Dish.

Funny. I'm firmly rooted into a belief that defeating Charlie's conventional army, you'd need a fully unconventional army - read FUCKIN' MEGAZORDS WITH LAZERS ATTACHED TO THEIR HEAD.
Finwe wrote:

Maybe. I'm not sure it'd be the best idea though. For one, it doesn't have as much as a buffer as GK: it's right on the edge of their territory wheras GK is more in the middle.


I don't think GK is in the middle of the territory. They were down to pretty much (if not specifically) GK only at the start of book one. Since then, their acquisitions were done on the march to Spacerock. I kind of imagine a football shaped territory with Spacerock on one point and Gobwin Knob on the other. Have we seen an actual map anywhere?
Spacerock could pop dwagons if they razed and rebuilt it. Seems kind of a waste, though.
Daefaroth wrote:
Finwe wrote:

Maybe. I'm not sure it'd be the best idea though. For one, it doesn't have as much as a buffer as GK: it's right on the edge of their territory wheras GK is more in the middle.


I don't think GK is in the middle of the territory. They were down to pretty much (if not specifically) GK only at the start of book one. Since then, their acquisitions were done on the march to Spacerock. I kind of imagine a football shaped territory with Spacerock on one point and Gobwin Knob on the other. Have we seen an actual map anywhere?


Only bits and pieces of one.

I don't believe however that GK's forces made a direct line to Spacerock but rather recaptured their lost surrounding cities first and went after Unaroyal at least before going after the Jetstones. GK is still probably not in the middle of GK territory but nor is it really close to some other side.

Spacerock on the other hand is not only at the far end of their territory but the closest city to the remaining armies of a serious enemy, and also in reach of Haggar and perhaps other opportunistic sides.
DrunkMonkGar wrote:
Lipkin wrote:
What happens when an army of heavy Hobs attack from below?

I would flip the dorf switch and flood the tunnels with lava/magma. Of course, that would require Sizemore agreeing to make a doomsday weapon.


I'm immensely disappointed that dorfs are not a thing in Erf.
Xarx wrote:
Spacerock could pop dwagons if they razed and rebuilt it. Seems kind of a waste, though.



Seriously, keep it as is and they can pop infantry!

But seriously, seems a waste to raze it and rebuild financially since they already built it back up/fix it.

And they couldn't just raze it or let it burn since it was the capital. And I'd think that they'd have the shift the capital back to GK before they could raze/rebuild as a GK city.
Personally, archery and cavalry along with infantry would be my main players. I can more or less control perform flanking maneuvers indefinitely if I have the space to circle around. Opening a fourth front from the wall on a battle line would just be a bonus. Also, I would interview all my archers and pick the most naturally gifted to form a commando hit-and-run squad with a strong willed and intelligent archer promoted as their sergeant.
Thecommander236 wrote:
Personally, archery and cavalry along with infantry would be my main players. I can more or less control perform flanking maneuvers indefinitely if I have the space to circle around. Opening a fourth front from the wall on a battle line would just be a bonus. Also, I would interview all my archers and pick the most naturally gifted to form a commando hit-and-run squad with a strong willed and intelligent archer promoted as their sergeant.


Block out the sun with arrows always seemed like a good strategy to me.