Book 2 - Page 39

Book 2 - Page 39
Comic - Book 2  Page 39
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nope arborman, it has only been 7 months. at least 2 readers must die of old age before we see events progress.
Oberon wrote:
DevilDan wrote:
About Vanna: How in Erf does her being in Spacerock, a capital of tremendous importance, count as being in the field?
*sigh* She got there, how? She is leaving there, how? She isn't a Jetstone unit, and she didn't arrive in Jetstone via portal, so your question was answered before you asked.

Again, in Oberon's defense, even if you don't count her visit to Spacerock as being "in the field", she's clearly in the field immediately afterward, using the rest of her juice to try to turn Ansom.

Was that the first time we've seen actual spell failure? We've seen spells being broken, but have we ever seen a caster trying to cast a spell (in their own discipline - I'm not counting Sizemore's studies with Janis) and nothing happening?
That sounds right to me. But then again did she actually cast the spell and it failed or was she unable to cast it to begin with because she didn't hace the juice to cast it to begin with?
the_tick_rules wrote:
That sounds right to me. But then again did she actually cast the spell and it failed or was she unable to cast it to begin with because she didn't hace the juice to cast it to begin with?


I'm wondering if it might not have been both. Maybe the cost of some spells isn't determined until they're actually cast. Like, maybe if you're trying to do a relatively simple veil, it doesn't require a whole lot of juice, but doing a large or complex veil costs more. Maybe Turnamancy's like that too -- turning a unit with a low Loyalty score costs less juice than turning someone who's extremely loyal.

If that's the case, it would explain why she was willing to try turning someone. Then when she tried to turn Ansom she ran out of juice trying, causing the spell to fail.
I'll tell you one thing: if you can risk the queen of Faq, sans heir, in a hex, then you can have caster in there too. It's marginal.

And, just as Ossomer had casters in his "capital battle" at Exposition Bridge due to the importance of that encounter, so the decision to deploy casters must depend on each situation. In the case of Vanna, the choice to use Kingworld and turn GK into sitting ducks was a clear one.
iv read many of the theories and I'm surprised everyone is leaning towards charlie can snoop. and while yes its possible he can do such a thing do you not also think if he is smart enough to screw GK out of its turn he would be smart enough to figure out what GK is capable of without Jillian extra overkill force? give charlie credit where credit is due he is not only a master informant hes also a smart cookie.
asweethero wrote:
iv read many of the theories and I'm surprised everyone is leaning towards charlie can snoop. and while yes its possible he can do such a thing do you not also think if he is smart enough to screw GK out of its turn he would be smart enough to figure out what GK is capable of without Jillian extra overkill force? give charlie credit where credit is due he is not only a master informant hes also a smart cookie.

I remain quite skeptical on the matter myself.
Sorry for the necropost, but I just wanted to note the tremendous silliness of page 39 when viewed without any word balloons.
That's how updates should be, i think. The true beauty must be within the text, so the page loses all its beauty and meaning when you take the words out. That's my opinion anyway.
I saw it done before but not to an appreciable extent, so let's go over the Signamancy of Charlie's choice of marbits.

1) Blue Diamond
A diamond is a type of gem; pretty and valuable, but cold and hard. Charlie could either be representing how he see's Jillian or his emotions towards he. Either way, this conversation isn't going to pleasant.
2) Orange Star
A distant light. Charlie isn't feeling the 'camaraderie' anymore, if you could call it that to begin with. And though he'll remain alight, he's growing more distant.
3) Golden Hourglass
A display of time. As we know, the passage of time in Erfworld is relative to the passing of turns. As Charlie helped Jillian's Turnamancer with ending Gobwin Knob's turn (who we know is on Charlie's payroll anyway) he can likewise end Jillian's side with major cessation of funds and a minor show of strength. He'll turn on others at the literal drop of a dime.
4) Yellow Moon
Now this one's interesting as the moon can represent both the phases of the moon, alluding to the idea that Jillian's love for Ansom is merely a phase she's been found in. And the orientation of it's gentle curve could also be seen as a smile and he's happy to admit that he tried to off Ansom.
5) Pink Heart
...do we really need to explain this one?
6) Green Clover
A symbol of good luck. Something Gobwin Knob seems particularly blessed with no matter the circumstances. We've yet to really see any idea of how Luck comes into play in Erfworld apart from the RNG that's in tandem with Numbers.
7) Purple Horsehoe
A symbol of luck AND skill. A sign that while dumb luck is one thing, smart luck is something else, and with the brains behind Gobwin Knob (Parson) this one in a million ring toss becomes a one out of ten gamble.
8) Red Balloon
A sign of flight and harbinger of war. 99 Red Balloons taught us nothing? It's a sign that action must be taken, a literal fight or flight response. Ironically, Jillian, a literal warrior Queen is opting to flee. Taking the easy way out ad sacking GK's cities along the way as opposed to staying and sorting things out with Wanda.
9) Pot of Gold
And hopping away nonetheless. Charlie again threatens (or carries out) the cessation of his funding of Jillian. Putting her in a particularly precarious position in the process.
10) Rainbow
Oh stopit, don't be such a tease Chuck. You know me better than that.