Book 2 - Page 100

Book 2 - Page 100
Comic - Book 2  Page 100
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Commanders can lead. Leaders give a bonus based on their leadership. Even if they have a leadership of 0, they're still leading the stack.

I think this is pretty clear. Why even have casters designated as commanders if only caster types that can give a bonus to golems can actually do anything at all with it, even tell their subordinates to hold back?
Who knows? There's so much about Erfworld mechanics we still don't know. I do think it would be really odd for unconscious commanders (whether caster or warlord) to prevent unled units from autoattacking.


Also... were there any JS units other than Cubbins in the Garrison prior to Fakely, Downer, and Ace leading the attack? Who was Cubbins preventing from autoattacking anyway?
drachefly wrote:
Commanders can lead. Leaders give a bonus based on their leadership. Even if they have a leadership of 0, they're still leading the stack.

I think this is pretty clear. Why even have casters designated as commanders if only caster types that can give a bonus to golems can actually do anything at all with it, even tell their subordinates to hold back?


I think the reason casters are designated as commanders is that I believe they are the random result of popping warlords.
If gold worms randomly popped as a result of setting production to yellow dwagons, you wouldn't say they were flyers like yellow dwagons unless they also flew.
If you ask me, Parson is going to get captured. He'll likely do something altruistic that saves units on both sides from the fire and, in being distracted, Slately will put a knife to his throat. About this time, Charlie will phone in and demand that Slately kill him.

Slately's last act will be to take Parson prisoner instead and defy Charlie before doing a final jedi-death vanishing act.
drachefly wrote:
If gold worms randomly popped as a result of setting production to yellow dwagons, you wouldn't say they were flyers like yellow dwagons unless they also flew.

no, but if they both are able to command then you would call them both commanders of sorts. Casters appear to be a special type of warlord. They pop with knowledge of their craft rather than warfare and add leadership bonuses only to units related to their craft (if applicable), but they can command/lead any unit.
Okay... my point was that casters can lead arbitrary units for 0 bonus, preventing them from autoattacking. Their being a commander is not simply a linguistic cue that they are derived from something that could lead, yet they themselves cannot.
The popping mechanic would make sense. Maybe the size of the city also determine the chance of whether a warlord or a caster will pop, similar to how only cities over a certain level would be able to pop dwagons.

Or, warlords and casters could just both be classified as a special unit pop. In Warbarons, when the event happens, you can select from which warlord you want to add, while regular production goes on as normal. For Erfworld, you may not be able to select, but you also have a chance of getting a caster.
if theirs leadership in the square / heaxagon whatever.. they don't auto engage.

http://www.erfworld.com/book-2-archive/ ... -05-19.png
Thanks for reminding me of that.