Book 2 - Page 76

Book 2 - Page 76
Comic - Book 2  Page 76
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forty3 wrote:
Ditto wrote:
Decrypted are commanded - just like any other units. They just happen to have no upkeep and generally speaking a surprisingly high loyalty to the person of Wanda.


If no upkeep, other than the moral implications, what would prevent a warlord from slaying all of their units and decrypting them? Same army, zero schmuckers.


The fact that once decrypted, they can't be decrypted again.
forty3 wrote:
Ditto wrote:
Decrypted are commanded - just like any other units. They just happen to have no upkeep and generally speaking a surprisingly high loyalty to the person of Wanda.


If no upkeep, other than the moral implications, what would prevent a warlord from slaying all of their units and decrypting them? Same army, zero schmuckers.



Well, the fact that the only person that can decrypt anyone is Wanda, and she already has a decrypted army. And the only Warlord around who might order her to do like that is Parson, and he's just assumed command midway through this battle.
splintermute wrote:
Is Ossomer still a decrypted unit? Could his turning to Jetstone have undecrypted him? His father is treating him like a former traitor, rather than a former/current abomination - Ossomer may have actually reverted to his former, full upkeep self, and may, therefore, be re-decryptable. In which case a clever perfect warlord could use decryption/turning cycling as a way of leveling warlords (such as Sylvia, who was "close to leveling" when she executed Ossomer).


On several levels I just can't see that. One, Decryption is itself a big [boop]ing deal, as our own Vice President would say. Its already a break of the normal rules, and that seems like an exploit too far, even for an Arkentool. It would mean the act of turning would literally resurrect a Decrypted, which just seems unlikely for Erfworld, both mechanically and philosophically. Finally it hasn't even been hinted at, and I don't see any mystery that the idea is need to explain.
So, basically, the check on the power of the Arkentools is that they attune to people who can't use them well.

The Arkenhammer has hinted at wild transformative powers, and it's in the hands of someone who is simply incapable of thinking creatively, or laterally.

The Arkenpliers give every Decrypted the chance to rationalize their loyalty to their new side on their terms, which in the hands of a capable leader would make it a game ender--so it's in the hands of a Croakamancer who only knows, and only appreciates, magically coercive control. The moment she realizes that Ansom was loyal because he convinced himself to be loyal, she will freak out. She won't trust the pliers anymore.

When we find out what the Arkendish does, we may marvel at how it ever wound up attuning to Charlie.

The wild card here is Parson. If Parson can convince Stanley to try new things with the hammer, and if Parson can make Wanda seem like a good leader, then entools become world-changing again, instead of merely powerful.

Also, badass Slately is badass.
Am I the only one excited to see what kind of whoopass Ace is about to unleash on those poor unsuspecting Archons? I mean... I get the sense Hat Magic is intended as primarily a support-type magic. But you saw what Cubbins did... and Ace has that enormous crossbow that I don't think he's had much opportunity to use, ever...

Aaaand they have a Healomancer and Dittomancer in the stack too. Casters... man. Casters.
oslecamo2_temp wrote:
querzis wrote:

Anyway, calling it now, the King dies but they get enough archons before he die that hes able to make Tram the heir.


Why would they need to do that? Ossomer was an heir before being decrypted, I bet he still is. However Jetstone still needs money badly. Their treasury is empty, and all their remaining casters and elite units aren't gonna pay themselves next upkeep. The leaderless archons are too much of a tempting target right now.

On the other hand yes, this will totally be the king's last glorious stand. Finally some nice Erfworld action! :mrgreen:

Sorry to bring back a first page comment, but I feel that firstly, Ossomer has a pretty good chance narratively of dying right now, so Tram's promotion is still important and on the motive side, I think the King sees himself and Ossomer now as relics who've done wrong by following the conservative noble path that they have, and that he sees both their purposes now as merely to break tradition and put the creative noble-reject in charge.

I can't predict whats going to happen though. Taken individually, both Ossomer and the King should die at this point in the story. The King has said his farewells, seen his Kingdom brought to ruin and now has been given one last throw of the dice for redemption. Ossomer has betrayed his side and now he gets his chance at redemption by switching and dying the heroes death.

But both at once? I don't know if that's too much. I can see one of them intending to die and failing. But then that leaves this awkward situation where Tram should be King but isn't. If the King survives he can parent Tram and let Tram make the decisions so that might work, but with Ossomer we could have this storyline where he struggles to understand his father's revelation and there's an odd power dynamic between the two of them.

If I have to actually make a bet, both die, although that's going to be crushing for Tram, I think it's his time to shine and his interactions with Parson are going to be more interesting, especially whilst coping with the tragedy of all he's lost than focusing on Tram +1. If both don't die, I think Ossomer is slightly more likely to live because he's more of a character and it will keep the interesting questions of turning in everyone's mind
Wender wrote:
So, basically, the check on the power of the Arkentools is that they attune to people who can't use them well.

The Arkenhammer has hinted at wild transformative powers, and it's in the hands of someone who is simply incapable of thinking creatively, or laterally.

The Arkenpliers give every Decrypted the chance to rationalize their loyalty to their new side on their terms, which in the hands of a capable leader would make it a game ender--so it's in the hands of a Croakamancer who only knows, and only appreciates, magically coercive control. The moment she realizes that Ansom was loyal because he convinced himself to be loyal, she will freak out. She won't trust the pliers anymore.

When we find out what the Arkendish does, we may marvel at how it ever wound up attuning to Charlie.

The wild card here is Parson. If Parson can convince Stanley to try new things with the hammer, and if Parson can make Wanda seem like a good leader, then entools become world-changing again, instead of merely powerful.

Also, badass Slately is badass.


Huh that's....actually a very good point.

Oh hey, new here. Love the comic. Go Team Good!
Decrypting your entire army is a VERY good plan, logistically speaking. No upkeep, all the same abilities. (This has been untested on casters, though.) The drawback is the fanatic loyalty to Wanda, which Stanley and Parson are not entirely comfortable with. And yes, since you have a croakamancer on your side, you might not want to kill&decrypt units who could fight, get killed, and then be decrypted for a whole new lifespan... but the whole having-no-upkeep thing might make that worth it. Heck, if you save the upkeep of 1 unit for 3 turns, wouldn't that be a good investment to take that savings and pop another unit?

The majority of GK's armies are decrypted at this point. It's a large contributing factor to why they can expand so rapidly without worrying significantly about expanding faster than their resources allow for with a wide city base - very little resource demand, comparatively.

I wouldn't read too much in the Ossomer turning. It's a big deal, but I would not assume that any mook can jump ship once Wanda looks away or wanders to a different hex. Ossomer was a high level, royal, warlord, heir. Who had plenty of good reasons to turn. As has been stated, Ansom was soundly defeated and convinced of the rightness of his loss, titanic mandate, holy tools, etc. Ossomer didn't have that conviction behind him, so he was not as fanatic.
Slate's side still hold a substantial military advantage right? As long as the ruler doesn't croak they can win right?
That's my strong impression the_tick_rules, yes. GW's mounted dwagons and riders are all on the ground at great expense, the archons have been decimated by Cubbins, GW's core leadership is in the magic kingdom arguing with casters, and Jetstone has a high level warlord back on their side to lead their casters. The counter argument would be Ossomer's concern to get Slately to the ground, but that could be Erfworld doctrine of never, ever ever risk the ruler rather than unbiased tactical assessment. Momentum's on their side at least.

In fact, I'm reminded to back up to Brother Rool's and others' expectations for one or both of Ossomer and Slately to die: at this point I expect the opposite. I expect both of those two to live, stacked together and with flyers and casters as they are. Tramennis however is incapacitated, so he's dead at end of turn if he can't be healed, or sooner if Decrypted Duke Antium stops waiting for orders and clears the garrison like he wanted. I figure Slately lives, finally inspired/driven to be the King he always should have been by Tramennis's example.