Book 2 - Page 62

Book 2 - Page 62
Comic - Book 2  Page 62
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Do y'all digress into tangents about Charlie after every update? Sheesh. I read through 14 pages of posts to make sure, but nobody saw this:

The importance of this strip--and Jojo--is not as an enemy, but for exposition. What's important here is "He's a joker, he's a wild card. Better than an Ace, folks, he can beat everything. He can be anything!"

Jojo knows something about the summon perfect warlord spell that Parson doesn't, and this answers a lot of old debates. Parson is not a Hippiemancer, not a Knight heavy, he's human. He can be whatever he wants to be, do whatever he wants to do. In other words, Parson could learn to cast spells, he could learn to be effective in combat, he could learn to be whatever he wants. This is why he can enter the MK--he could be a caster if he wanted. This flexibility is normal for humans on Earth, but it's extraordinary for Erf. On Erf, if you're popped a piker, you'll croak a piker. Oh, you may be promoted to warlord. Even designated heir--but you're still a piker.
dirocyn wrote:
Parson is not a Hippiemancer, not a Knight heavy, he's human. He can be whatever he wants to be, do whatever he wants to do.


Very insightful, I agree. :)


Parson might even be able to be better than native Erfworld units at some things. Like croakamancy, normally they have to uncroak actual corpses, but Parson could rationalize, "Well, someone's probably died here at some point." and be able to pull uncroaked up from the ground.
Beeskee wrote:
Parson could rationalize, "Well, someone's probably died here at some point." and be able to pull uncroaked up from the ground.
Canon has already established that bodies disappear on the following turn unless they are converted into trophies, uncroaked, decrypted, etc. He still has to follow the rules of the world, as the hex barrier update demonstrated.
BLANDCorporatio wrote:

Why dear sir, madam, hermaphrodite or executive transvestite, I do believe you have yet to spend considerable time in this venue. With said time, you will come to see what a truly charming establishment this is. Pay no heed to the regulars jabbing each other, in matter of fact there is only one individual behind it all.

(emphasis mine)

And that individual would be ... Charlie! :lol:



*ducks into level-9 fortified bunker*
dirocyn wrote:
Do y'all digress into tangents about Charlie after every update? Sheesh. I read through 14 pages of posts to make sure, but nobody saw this:

The importance of this strip--and Jojo--is not as an enemy, but for exposition. What's important here is "He's a joker, he's a wild card. Better than an Ace, folks, he can beat everything. He can be anything!"

Jojo knows something about the summon perfect warlord spell that Parson doesn't, and this answers a lot of old debates. Parson is not a Hippiemancer, not a Knight heavy, he's human. He can be whatever he wants to be, do whatever he wants to do. In other words, Parson could learn to cast spells, he could learn to be effective in combat, he could learn to be whatever he wants. This is why he can enter the MK--he could be a caster if he wanted. This flexibility is normal for humans on Earth, but it's extraordinary for Erf. On Erf, if you're popped a piker, you'll croak a piker. Oh, you may be promoted to warlord. Even designated heir--but you're still a piker.



*cough*
Like I said: "Everymancer"
multilis wrote:
I don't agree.
And neither do I. :lol:
dirocyn wrote:
The importance of this strip--and Jojo--is not as an enemy, but for exposition. What's important here is "He's a joker, he's a wild card. Better than an Ace, folks, he can beat everything. He can be anything!".... Parson is not a Hippiemancer, not a Knight heavy, he's human.


Do we trust that exposition? Parson was running for a reason. If he quits running he may be caught in the magic kingdom. The exposition may be half truths and flattery planned by Charlie to slow him down. (Plan A: try to stall him by talking, plan B: use scroll if needed to stall him)

...

Humans on earth can't do any sort of magic, so far the only magic we have seen for sure from Parson is with the help of artifacts.
Charlie has nothing to do with this. This is entirely the Carnymancer's doing...
Decorus wrote:
Charlie has nothing to do with this. This is entirely the Carnymancer's doing...

How does the Carny know about Parson, and know to wait by portal? Great Thinkers know, Predictomancer knows, Charlie might know.

If Charlie is a magnificant bastard, possible the predictomancer actually works for charlie, is under his suggestion or *is* Charlie which would leave 2 factions rather than 3. One small example of this common plot is Total Recall movie where the hero is the unwitting pawn of the top bad guy, in effort to flush out the top good guys (which may be great thinkers).

Jetstone only knew about Parson when Charlie told them.
multilis wrote:
Humans on earth can't do any sort of magic, so far the only magic we have seen for sure from Parson is with the help of artifacts.


Erfworld's magic is a system in place by which the normal rules can be broken. It's a legal way to do things that are not allowed for or in some cases go directly against the normal rules of the system. There's the rules set that says "These are the rules", and then there's magic laid over top of the rules set stating "But in certain cases, you can break the rules by doing this". Magic is 'technically' legal, because it's incorporated into the world, but the fact that it is legal doesn't change the fact that it is designed to make things possible that are illegal or impossible by normal means.

Isn't that exactly what Parson's been doing? Everything he's doing is allowed by the normal rules. Obviously it is, otherwise he wouldn't be able to do it (making it 'technically' legal). But he's doing things that people in Erf have never seen or thought of. He's found a way to do the seemingly illegal or impossible without actually breaking the rules. If it looks like a duck, walks like a duck and quacks like a duck... Far as I'm concerned, that's magic by any other name. Sure, the only 'legal' magic he's done is through objects, but that's the point, isn't it? Parson's there to make his own magic. Erfworld wouldn't need him otherwise.

Parson's here to win. But more than that, Parson's here to win the human way, because that's the only way he knows. The human way of fighting. at least the best human way of fighting, involves conservation of resources. You kill as few as possible, on all sides. You do as little damage as possible, on all sides. You strive to do exactly enough to achieve your goal and no more. Anything else is a waste of time and lives and money and other resources. War is not a way of life in the human world. War is what happens when peace cannot be sustained any longer, and the best fighters strive to return to peace as quickly and efficiently as possible.

In the long run, by fighting the war his way, Parson is actually saving lives. Isn't that what Hippiemancy is all about? Peace?